Spin for a hero, or something to ride, A rival, a treasure (to find or to hide). Choose a cave, or a castle with towers A friend, or an object with magical powers. Get all of them first and you'll get the glory, Of winning, and using them all in a story!
Players spin to select the elements for their fairy tale. When they have collected a scene, a hero, a magical helper, a rival, a magical object, transportation, and a treasure, they tell the tale that these elements evoke. Game extensions encourage compassion by suggesting using a misunderstood rival as a hero on occasion, and longer tales for two players. Illustrated by Lizzy Rockwell.
For ages 5 and up
For 2 to 4 players
Boards are 10" x 10"
Includes 4 Heroes, 4 Rivals, 4 Helpers, 4 Magical Objects, 4 Means of Transport, 4 Treasures, 4 Fairytale Places